Intel® HD Graphics
Production Version 15.26.5.2656
Release Notes
February 24, 2012
Microsoft
Windows* 7
Microsoft
Windows* Embedded Standard 7(1)
(1)These operating systems supported for embedded
designs and usage models only
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Revision History
Date |
Driver Revision |
Description |
Build Number |
February 24,
2012 |
Production
Version 15.26.5.2656 |
Production
Version; fully validated |
2656 |
February 17,
2012 |
Production
Version 15.26.4.2653 |
Production
Version; fully validated |
2653 |
February 3,
2012 |
Production
Version 15.26.3.2639 |
Production Version;
fully validated |
2639 |
January 26,
2012 |
Production
Version 15.26.2.2626 |
Production
Version; fully validated |
2626 |
January 12,
2012 |
Production
Version 15.26.1.2618 |
Production
Version; fully validated |
2618 |
December 21,
2011 |
Production
Version 15.26.0.2598 |
Production
Version; fully validated |
2598 |
December 9,
2011 |
Beta
15.26.0.2590 |
Beta
Engineering Build; not fully validated |
2590 |
November 30,
2011 |
Beta
15.26.0.2582 |
Beta
Engineering Build; not fully validated |
2582 |
November 11,
2011 |
Beta
15.26.0.2568 |
Beta
Engineering Build; not fully validated |
2568 |
October 27,
2011 |
Beta
15.26.0.2560 |
Beta
Engineering Build; not fully validated |
2560 |
October 13,
2011 |
Beta
15.26.0.2546 |
Beta Engineering
Build; not fully validated |
2546 |
September 29,
2011 |
Beta
15.26.0.2534 |
Beta
Engineering Build; not fully validated |
2534 |
August 30, 2011 |
Alpha
15.26.0.2500 |
Alpha
Engineering Build; not fully validated |
2500 |
August 19, 2011 |
Alpha
15.26.0.2483 |
Alpha
Engineering Build; not fully validated |
2483 |
August 4, 2011 |
Alpha
15.26.0.2465 |
Alpha
Engineering Build; not fully validated |
2465 |
July 21, 2011 |
Alpha
15.26.0.2449 |
Alpha
Engineering Build; not fully validated |
2449 |
July 7, 2011 |
Alpha
15.26.0.2432 |
Alpha
Engineering Build; not fully validated |
2432 |
June 24, 2011 |
Alpha
15.26.0.2426 |
Alpha
Engineering Build; not fully validated |
2426 |
June 9, 2011 |
Alpha
15.26.0.2411 |
Alpha Engineering
Build; not fully validated |
2411 |
May 26, 2011 |
Alpha
15.26.0.2394 |
Alpha
Engineering Build; not fully validated |
2394 |
Intel® HD Graphics Driver
The Intel® HD Graphics Driver contains support for the following Intel Chipsets/Processors:
· 3rd generation Intel(R) Core(TM) processors
· 2nd generation Intel(R) Core(TM) i3 processor
· 2nd generation Intel(R) Core(TM) i5 processor
· 2nd generation Intel(R) Core(TM) i5 vPro(TM) processor
· 2nd generation Intel(R) Core(TM) i7 processor
· 2nd generation Intel(R) Core(TM) i7 vPro(TM) processor
New Features
Features Added in Baseline
15.26 |
|||
Reference No. |
Description |
Affected Components |
Build |
|
Display
wide gamut support |
|
|
1023738 |
eDP1.1a modified
(S3D) enabled on port D for desktop AIO platforms |
Soft BIOS |
2534 |
1023754 |
Support
YCbCr output when TV indicates support for it (even if it doesn’t support
xvYCC) |
CUI, CUISDK, Soft BIOS |
2534 |
1023752 |
Added AIL (Application Intelligence
Layer) enhancements of driver as an option in CUI. AIL is a thin layer
between the DX/GL runtime and driver. This was introduced to optimize high
profile 3D applications to achieve maximum performance on Intel Processor
Graphics |
CUI |
2590 |
Known Issues
Known Issues in
Build 2656 |
||||
Reference No. |
Description |
Affected Component(s) |
Affected OS(s) |
Affected Project(s) |
4108272 |
Duke Nukem
Forever - Flickering can be seen during game play |
Direct3D* |
Windows* 7-64 |
3rd generation Intel® Core™ Processor
Family |
4110108 |
Call Of Duty - Black Ops - Flickers are
seen during game intro and then system hangs |
GHAL3D Shaders |
Windows* 7-64 |
2nd generation Intel® Core™ Processor
Family |
4197362, 4384627 |
After changing from TDC to ED3 windows gets
overlapped and mode is not applied |
CUI |
Windows* 7-64 |
3rd generation Intel® Core™ Processor
Family |
4197432 |
Text corruption on the Horizontal Bar with
Aero On in Tools->Internet Options->Advanced in Internet Explorer(IE) |
KMD Render |
Windows* 7 |
2nd generation Intel® Core™ Processor
Family |
4198259 |
In Tri-Extended display configuration window
positions settings in the CUI cannot be applied |
CUI |
Windows* 7-64 |
3rd generation Intel® Core™ Processor
Family |
4198264 |
Call of Duty - Black Ops - System hangs
after starting a new game in campaign mode |
GHAL3D Shaders |
Windows* 7-64 |
2nd generation Intel® Core™ Processor
Family |
4199090 |
GetSupportedGraphicsModes()
in the CUISDK is not passing the correct parameters |
CUISDK |
Windows* 7 |
3rd generation Intel® Core™ Processor
Family |
4384112 |
If the Graphics driver is installed with
the Have Disk method the Intel HD Graphics Driver program does not appear in
the Control Panel \ Programs \ Programs and Features & the Media SDK is
not Installed. |
Gfx.Installer |
Windows* 7 |
3rd generation Intel® Core™ Processor
Family |
4384625 |
RGB quantization 'Full range' is not
getting applied for CEA modes after selecting 'full range' via CUI |
Soft BIOS |
Windows* 7 |
3rd generation Intel® Core™ Processor
Family |
4384728 |
FluidCS11.exe app from the DXSDK causes a
TDR to be seen |
KMD Render |
Windows* 7 |
3rd generation Intel® Core™ Processor
Family |
4384947 |
During BD playback in a Dual Display mode
after Hot Unplug/Plug of the secondary VGA display a Blank playback could be
encountered |
Media Content Protection |
Windows* 7-64 |
2nd generation Intel® Core™ Processor
Family |
4385436 |
HDMI Audio is enabled even if VBT is
configured for DP/DVI only |
Soft BIOS |
Windows* 7-64 |
3rd generation Intel® Core™ Processor
Family |
4385571 |
Jittering is seen on BD playback with some
Media Applications |
Media Processing |
Windows* 7 |
3rd generation Intel® Core™ Processor
Family |
4386031 |
Lost Planet 2 - Game crashes while the game
is loading and an error message appears " Lost Panet
2 has stopped working |
USC |
Windows* 7-64 |
3rd generation Intel® Core™ Processor
Family |
4563952 |
During Media Playback with FMD Enabled
Horizontal lines can be seen during full screen mode. Lines are visible but
not as apparent in window mode |
Media Processing |
Windows* 7-64 |
3rd generation Intel® Core™ Processor
Family |
4563978 |
In a TriClone
mode with WiDi corruption on display while any
window is dragged in the center of the screen from top to bottom part of
screen |
NT - miniport |
Windows* 7-64 |
3rd generation Intel® Core™ Processor
Family |
4564435 |
Media Profile not persisting to current
setting when switch CUI from Basic to Advanced |
CUI |
Windows* 7-64 |
3rd generation Intel® Core™ Processor
Family |
4564442 |
The WiDi display blanks
out while swapping the display from TriExtended
Desktop(DP +eDP + WiDi(HDMI))
to TriClone(DP +eDP + WiDi(HDMI)) and vice versa |
KMD Render |
Windows* 7-64 |
3rd generation Intel® Core™ Processor
Family |
4564993 |
An Error message will be encountered
in Dual display mode with iWD when trying to play
BD |
Media Content Protection |
Windows* 7-64 |
3rd generation Intel® Core™ Processor
Family |
4565049 |
If the Balloon notification check box in the
CUI is unchecked then a change in Resolution is done hit Apply and close the
CUI. Once you reopen the CUI the notification is checked again |
CUI |
Windows* 7 |
3rd generation Intel® Core™ Processor
Family |
Issues Resolved
Issues Resolved in Build 2656 |
||||||
Reference No. |
Description |
Affected Component(s) |
Affected OS(s) |
Affected Project(s) |
||
Bug
ID: 4384770 |
When GUI is disabled balloon notification is seen on hot
dock & undock. |
CUI |
Windows* 7 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: If ShowBalloonNotification flag was not present
OS call was returning wrong value. Fix : If ShowBalloonNotification
flag does not exist we are adding the value. |
||||||
Bug
ID: 4564330 |
During DVD playback with smart stretch to 4:3 the
subititles are incorrectly displayed. |
Media Processing |
Windows* 7 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: Optimize number of threads and
VDI parameters. Kernel optimization for DNDI and Composition to resolve the
issue. |
||||||
Bug
ID: 4564657 |
Display driver stops responding when transcoding video with
DDR Move |
Media Content Protection |
Windows* 7-64 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: Fixed a hang caused by parallel hardware decoding while initializing
a separate secure transcode session |
||||||
Bug
ID: 4564406 |
BSOD observed while resuming from Display Turn off within
TriED mode with WiDi as secondary display |
NT - miniport |
Windows* 7-64 |
3rd generation Intel® Core™ Processor
Family |
||
Root
Cause/Resolution: Adding the Null pie check so that based on Commit calls if
the Topology contains more than 2 active paths the Null pipe check will
prevent BSOD. |
||||||
Bug
ID: 4563900 |
During BD playback WiDi freezes when moving the playback
window between WiDi and non-WiDi display |
Media Codec (Encode) |
Windows* 7 |
3rd generation Intel® Core™
Processor Family |
||
Root
Cause/Resolution: In extended desktop with an HDMI display and a Widi display, there was a sporadic freeze when moving a
playback window between displays. When the apps move from the wired display,
the HDCP session was de-activated by WiDi because
they no longer require it. However, since we keep a displayable PAVP session
alive for Widi encoding this causes an auto
teardown that kills it. |
||||||
Issues Resolved in Build 2653 |
||||||
Reference No. |
Description |
Affected Component(s) |
Affected OS(s) |
Affected Project(s) |
||
Bug
ID: 4384757 |
WiDi TDR happens during mode switch from WiDi display and
non WiDi display |
Media Codec (Encode) |
Windows* 7 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: UMD will stop caching any resources
if PAVP was enabled for that UMD device to resolve the hang |
||||||
Bug
ID: 4384819 |
WiDi application hang seen after S3 and S4 resume |
Media Content Protection |
Windows* 7-64 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: Clearing the App ID immediately
on submitting terminate command resolves the hang. |
||||||
Bug
ID: 4385115 |
On connecting external DP monitor Intel Graphics and Media
Control Panel tab in Advance settings window in shows "cannot find requested
string" |
CUI |
Windows* 7 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: DCN associated with bug is in
'Approved' state not 'checked-in'; Root cause/Fix: On Hot plug event of DP device
translate table is not getting added causing Advance OS Property page to show
"cannot find resource" |
||||||
Bug
ID: 4385458 |
Display corruption seen on BitLocker encryption page in
Aero mode |
KMD Render |
Windows* 7 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: A Flush command added between
every two 3D BLT commands to clear out last BLT. |
||||||
Bug
ID: 4385809 |
Frame drop seen on DVD playback on Wireless HDMI |
KMD Render |
Windows* 7-64 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: Overlay synchronization with WiDi
improved by sync with VHAL Vblank |
||||||
Bug
ID: 4386255 |
Words cut off in Capture and Book Mark popup window when play
WinDVD in full screen mode |
Media Processing |
Windows* 7 |
2nd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: 3D Sampler was truncating pixel
values instead of rounding them. Rounding bits enabled in Sampler State
Commands. |
||||||
Bug
ID: 4386307 |
Corruption seen when DX SDK sample is played with 3
displays and rotation config |
KMD Render |
Windows* 7-64 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: A couple of ‘break’ statements ( part
of the ‘switch’ block) were dropped when IVB PLANE_C support was added under
the rotation features. Missing of these ‘break’ caused PLANE_B programming to
not to break and fall under PLANE_C programming as well. Thus, caused a
corruption when 3-display pipes rotation was enabled on IVB. Resolution: Added these missing ‘break’
statements under the rotation features. |
||||||
Bug
ID: 4386396 |
Video does not refresh after seek/Fast Forward during MP4
playback in passive mode |
Media Processing |
Windows* 7-64 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: Original time out value for free
media state was insufficient increasing this value resolves the issue |
||||||
Bug
ID: 4563696 |
Vertical noise appears on video playback window even after
killing process in task manager |
Media Content Protection |
Windows* 7-64 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: The noise appearing due to
unexpected closing of the app is fixed by clearing the SW context. |
||||||
Bug
ID: 4563998 |
When using Tri-Display Clone mode start BD playback open
CUI and set Display 2 as Primary an app hang could occur once this is done |
KMD Render |
Windows* 7 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: In the VCS engine the FLUSH_DW
command in Media Reset End was not enabling ProtectedContent flag properly.
This fix will enable this flag appropriately based on private data record. |
||||||
Bug
ID: 4564418 |
Major corruption or blank screen seen during boot if eDP is
the only connected panel on DC Power and DRRS is enabled |
Soft BIOS |
Windows* 7 |
2nd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: Correct calculation of values for
DPLink data cached in fast mode set. |
||||||
Issues Resolved in Build 2639 |
||||||
Reference No. |
Description |
Affected Component(s) |
Affected OS(s) |
Affected Project(s) |
||
Bug
ID: 4197766, |
Intel Wireless Display may blankout/disconnects/TDR while
swapping/switching the display or changing the resolution |
Media Content Protection |
Windows* 7-64 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: When the display is switched from
WiDi-> primary the WiDi display will get turned off and there will not be
any compose happening. But WiDi will still continue to encode a black frame.
The Content protection for this continuous encode was using stale data and as
such causing a conflict and Render & VCS to keep hanging. To prevent WiDi
encode reuse of any previously used surfaces at D3DResource destroy time UMD
will STOP caching these resources. |
||||||
Bug
ID: 4383656 |
A Blank Screen occurs or an error message pops up when
running Unigine Heaven in "OpenGL" mode |
OpenGL* |
Windows* 7-64 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: Modify Lock function by adding additional
Lock call with modified flags in case of OPERATION_FAILED retcode.
|
||||||
Bug
ID: 4385902 |
On a SNB+PPT system occasionally a black screen may occur on
the eDP panel after closing and opening the lid (After triggering a Lid
event) |
Soft BIOS |
Windows* 7-64 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: Internal variables for eDP initialization
were not being set properly. By calling enableencoder for lfps even in
fastmodeset scenario. This initializes the internal variables as needed and
thus avoid issues like these in the future. |
||||||
Bug
ID: 4385985, |
The default display mode is LCD only mode after connecting
an external HDTV with Composite Cable via WIDI and unable to toggle to clone
mode |
NT - miniport |
Windows* 7-64 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: The Clone source modelist with
WiDi as one of the device was having modes from 320x200. But WiDi modes are
not in the targetmodelist. The driver was not verifying all modes possible as
WiDi has different modes available this is essential. All the modes will now
be validated/scanned for WiDi. |
||||||
Bug
ID: 4386039 |
In a KVM Setup when the display is rotated 90/270 degrees
the mouse is not in synch between the server and client |
Soft BIOS |
Windows* 7 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: Their was no function to update
the current Display Rotate Info during the FastSetMode flow thus it was
sending incorrect cursor position to remote. Added this funtionality |
||||||
Bug
ID: 4386260 |
Upon resuming from S4 when connected to LVDS the display
may blink unexpectedly |
Soft BIOS |
Windows* 7-64 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: Resume from S4 will not trigger recompute GMCH so the internal variables will be in sync
with the actual state of the system. |
||||||
Bug
ID: 4563669 |
A TDR occurs and media application prompts an error message
when trying to run Intel Quick Sync Video utilizing openCL |
OCL Runtime |
Windows* 7-64 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: The TDR was traced to some media
kernels not properly being reset. This has been resolved. |
||||||
Bug ID: 4563998, |
When using Tri-Display Clone mode, start BD playback, open
CUI and set Display 2 as Primary, an app hang could occur once this is done |
KMD Render |
Windows* 7, |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: In the VCS engine, the FLUSH_DW command in Media Reset End was
not enabling ProtectedContent flag properly. This fix will enable this flag
appropriately based on private data record. Also previous Optimizations
for Protected Content Playback on WiDi caused standard Protected Content
Playback to have additional failures to occur. These optimizations have
been reworked so that these additional failures do not result. |
||||||
Issues Resolved in Build 2626 |
||||||
Reference No. |
Description |
Affected Component(s) |
Affected OS(s) |
Affected Project(s) |
||
Bug
ID: 4109869, |
When Hotplugging certain DP panels the CUI lists 2 modes
(6x10 and 9x10 ) which are not able to be applied |
CUI |
Windows 7 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: X<Y case not considered across
setconfiguration. A change was made to handle the
case in Setconfiguration by copying present condition to backup and swap
modes based on condition return from the driver. |
||||||
Bug
ID: 4198474, |
Corruption can be seen momentarily when resuming from S4
during the "Resuming" Screen and Desktop |
CUI |
Windows 7 |
2nd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: Optimized the resume
functionality by removing a deprecated power function and optimizing the code
path for Color Apply to resume automatic |
||||||
Bug
ID: 4198704 |
YCbCr does not persist after Hotunplug then Hotplug or
after resume from S3 |
Soft BIOS |
Windows 7 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: Issue was being caused as the
driver was disabling Persistance upon receving a hotplug event. This has now
been corrected |
||||||
Bug
ID: 4198930 |
Performance degradation is seen when moving primary OGL
game window to secondary display in extended desktop configuration and AERO
is turned OFF |
OGL |
Windows 7-64 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: Blit method was not optimized for
scenario when application overlaps to a secondary display. To fix this the
driver does a single wglBlitDrawable call when the application window
(partially or wholly) is on the "secondary" display |
||||||
Bug
ID: 4198983, |
Screen Corruption displays during running "Batch Size
Tests" of 3DMark06 |
D3D Shaders |
Windows 7 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: The Shader routines were not
optimized and as such the buffer was being shown before the first frame was
done drawing. To fix this the Pixel shaders handles when cached will be
uniquely identified in order to get the right default behavior when active sha |
||||||
Bug
ID: 4383776 |
Subtitle is not displayed when driver's scaling function is
enabled |
Media Processing |
Windows 7-64 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: Block Frame origins were not being
calculated correctly for secondary layers. This was resolved |
||||||
Bug
ID: 4384273, |
CUI can stop working or TDR when adjusting "Image
Scaling" settings in CUI on DC mode |
Media Processing |
Windows 7-64 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: AVS Sampler hangs when U
coordinate falls in certain range. Further Optimized and enhanced the code
path to resolve this |
||||||
Bug
ID: 4384394, |
Driver was causing TDRWatch fail when running display
stress test with SNB CPU |
Soft BIOS |
Windows 7 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: Optimizations currently in the driver
of putting the thread to sleep instead of looping continuously was causing a
VBI generation error and TDR. This optimization is being further enhanced for
SNB Systems |
||||||
Bug
ID: 4385289, |
System could hang or TDR if the VGA device is disabled and
then enabled from the Device manager |
KMD Render |
Windows 7 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: The RB/RV sync registers are getting
stale data from Disable during the device disable/enable process. Since some
stale values are coming back with these RB/RV sync registers the render
engine goes out of sync during GDI/GDI_2D execution causing GDI_2D ba |
||||||
Bug
ID: 4385290 |
Plyback BD content that contains BD-Java features when
trying to access these features the display could flash and start blinking |
D3D State |
Windows 7-64 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: Certain render targets were not
being cleared and as such were causing the failure. Need to set the render
target and depth stencil as dirty on FlipOverlay() call which allows the next
Clear DDI call to clear the render target instead of skipping it |
||||||
Bug
ID: 4197766, |
Intel Wireless Display may blankout/disconnects/TDR while
swapping/switching the display or changing the resolution |
Media Content Protection |
Windows* 7-64 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: When the display is switched from WiDi-> primary, the
WiDi display will get turned off and there will not be any compose happening.
But WiDi will still continue to encode a black frame. The Content protection
for this continuous encode was using stale data and as such causing a
conflict and Render & VCS to keep hanging. To prevent
WiDi encode reuse of any previously used surfaces, at D3DResource destroy
time, UMD will STOP caching these resources. |
||||||
Issues Resolved in Build 2618 |
||||||
Reference No. |
Description |
Affected Component(s) |
Affected OS(s) |
Affected Project(s) |
||
Bug
ID: 4110108, |
Call Of Duty - Black Ops - Flickers are seen during game intro
and then system hangs |
GHAL3D Shaders |
Windows* 7-64 |
2nd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: There was wrong qtrctrl set in
some shaders (Wrong compression ctrl was set in simd32 execution mode for simd16
instructions) which caused hang. Fix corrected this |
||||||
Bug
ID: 4196554, |
When in Tri-Extended Desktop Mode if you switch from
DP+VGA+DP to LVDS + DP + DP you may see flickering in DP |
CUI |
Windows* 7 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: OS was not able to apply certain
TriEd configs. So a WA function was developed that first applies SD config and
then applies TriED mode to set TriEd mode correctly |
||||||
Bug ID: 4199063 |
When in Dual Clone or Extended with a DP display
nothing is display on the DP panel when booting to the OS. Only the
Additional non-DP panel |
Soft BIOS |
Windows* 7 |
3rd generation Intel® Core™ Processor Family |
||
Root Cause/Resolution: A detection issue was
encountered in the driver when a DP display was connected to the system to
fix this a DPCD write to 0x600h prior to detection is now done |
||||||
Bug
ID: 4383847 |
In a HDMI + (Additional Display) Clone mode non panel
supported resolutions are added to the available mode list these are not seen
in HDMI Single display mode |
NT - miniport |
Windows* 7 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: Modes were being added by the OS
even though they are not supported by the panel. Fix is to make sure the
modes are pruned in the driver if the OS adds them to the Mode list |
||||||
Bug
ID: 4384239 |
When running the Open GL sample Particle Fountain the wrong
pattern is displayed |
OpenGL* |
Windows* 7 |
2nd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: An algorithm issue was found whereby
the primitive mode validation is not performed when necessary. This causes
the corruption in some applications using legacy POINT_SMOOTH This has been
corrected and now Primitive mode validation is executed for each pr |
||||||
Bug
ID: 4384646, |
During Playback of a DVD in WMP if you rewind and then
start normal playback you can see a flash of corruption. This can also be
seen when switching from Window to Full screen or vice versa |
Media Processing |
Windows* 7 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: Optimizations related to
Sychronization were causing an artifact when playback switches occurred. This
was corrected in the current driver |
||||||
Bug
ID: 4385411, |
Some supported Resolutions are not being displayed in the
CUI when set to a 3 display extended mode configuration |
NT - miniport |
Windows* 7-64 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: When determining the display mode
list for the B/W required with the set Display configuration the code was
breaking out and incorrectly sending a SUCCESS result thus missing some
supported modes. This has been corrected by updating the validation functio |
||||||
Bug
ID: 4385499 |
BSOD or TDR could occur after disabling driver in Device
Manager in Tri-Display configuration |
NT - miniport |
Windows* 7 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: A memory leak was being
encountered this has now been resolved |
||||||
Bug
ID: 4385506, |
With S3D HDMI the resolution of the screen is limited to
1280x720 when try to play BD S3D movie with ArcSoft player with WinDVD S3D is
not able to be enabled |
Soft BIOS |
Windows* 7 |
2nd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: In the middle of the reTraining
the DP link the display plane is disabled. This is problem with
synchronization due to multiple calls. Algorithm was not updated in RM to
include SNB platforms |
||||||
Bug ID: 4385720 |
Intel CUI cannot launch when click 'Graphics
Properties' button under Advanced Settings OS page when set to a
Multi-Adaptor setup (With a PCIe 3Rd Party Gfx card installed and allocating
on of the displays |
CUI |
Windows* 7 |
3rd generation Intel® Core™ Processor Family |
||
Root Cause/Resolution: The driver first getts IGD
as device ID where in it sets bIntelGDriver = TRUE but since there is no
break statement after that the loop continues and then it gets ATI Device ID
hence it sets bIntelGDriver = FALSE. To fix this a break
condition was added |
||||||
Issues Resolved in Build 2598 |
||||||
Reference No. |
Description |
Affected Component(s) |
Affected OS(s) |
Affected Project(s) |
||
Bug
ID: 4109598 |
Not able to set Tri Display Clone mode in a 2DP + LVDS
configuration |
NT - miniport |
Windows* 7-64 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: The Display mode list being
populated by the CUI was incorrect for Three Display Clone mode. Fix is to
ensure that only the common supported modes get populated in the supported
display mode list. |
||||||
Bug
ID: 4109952, |
DX11-LostPlanet2 Benchmark - Test crashed during the
Benchmark Test loading screen-"Fatal Error -DXGl_ERROR_DEVICE_HUNG : hrPresent" |
Direct3D* |
Windows* 7-64 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: Algorithm associated with the
Compute shader hangs was incorrectly setting parameter X to 0. This was
corrected |
||||||
Bug
ID: 4110084 |
Corruption is observed on S3D eDP while switching to 3D
mode during movie Playback with Overlay enabled |
NT - miniport |
Windows* 7-64 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: A conflict was encountered when
Overlay and S3D were enabled for eDP. This was fixed by correctly blocking
Overlay and s3d from being enabled at the same time on eDP |
||||||
Bug
ID: 4196856 |
Final Fantasy XIV Benchmark - Application stops responding
when trying to run |
Direct3D* Shaders |
Windows* 7-64 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: GetD3DHandle function was getting
called incorrectly within Vertex Processor/Format functions. Fix enable Active
Vertex Shader pointer |
||||||
Bug
ID: 4197118, |
SPECViewperf 11 application crashes during OpenGL* testing |
OpenGL* |
Windows* 7 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: This application uses multiple
extensions that are not supported by the Intel driver at this time.
Compilation of these programs fail and an error is reported. The active
(bound) shader is not valid (the low-level/binary shader does not exist). But
the application ignores the error and continues to issue render commands.
During the state validation the driver attempts to set up the NULL shader
which results in NULL-pointer dereference and the application crashes. The
way the driver is working around this to resolve the Crash is to add a if()
clause protecting against NULL-pointer dereference. This only resolves the
Crash case |
||||||
Bug
ID: 4198279 |
Cannot switch display to extend mode by Fn+F4 when
connected with 2 external monitor displays |
NT - miniport |
Windows* 7 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: In the case of three displays
combination of LVDS + 2 DPs (where both DPs can support upto 25x16) and no
previous display mode set history is available then it won't be able to
switch to Extended Display via Fn+F4 owing to the incorrect setting of the
unsupported modes flag. Fix is to ensure the unsupported modes flag is
cleared and checked during new Display mode set calls. |
||||||
Bug
ID: 4198862 |
LFP Power ON/OFF sequence does not meet the spec only S4
wakeup time |
Power Conservation |
Windows* 7 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: The LVDS panel back-light control
save and restore registers were not being correctly updated on Sleep/ Hibernation
according to the panel spec. The fix removes the save and restore register
controls and allows the graphics driver to handle the back light control
panel enabling sequence. |
||||||
Bug
ID: 4198985 |
Brand naming is not the same between GFX CUI(HD 4000) and
Win7 Display Adapter(HD 3000) properties |
INF File |
Windows* 7 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: Resolved issue by making
appropriate updates to the String names in the INF |
||||||
Bug
ID: 4199088, |
A
TDR could occur when resizing the media player window during playback |
Media Processing |
Windows* 7-64 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: The Media kernel read/write
access was not aligned properly this resulted in the TDR. To fix this updates
were made so the Media kernel now ensures proper memory alignment upong read
and writes |
||||||
Bug
ID: 4199169 |
Not able to change the Display Configuration to Extended
mode from Clone through the CUI under 1920x1080 with DVI connected |
NT - miniport |
Windows* 7 |
2nd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: In the case of two or three
display combination; if the active display mode is not present in display
mode list a new function is now called to check that the requested display mode
topology is the same as the current display topology to ensure that certain
modes are not re-written or removed incorrectly. |
||||||
Bug
ID: 4199395, |
When switching displays between External HDMI and internal
the audio through the display will take about 8s to switch with the display |
INF File |
Windows* 7-64 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: The correct timing values are not
being accounted for in the INF for IVB platforms. This has been corrected and
the PdTogglingTimer key has been added for IVB already present for SNB |
||||||
Bug
ID: 4383615 |
Crysis 2 - Corruption can be seen during game play |
Direct3D* Shaders |
Windows 2008 R2 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: In the background tesselation of
the ocean was still rendering underneath current non-ocean objects. To fix this
improvements were made in the tesselation algorithm. |
||||||
Bug
ID: 4383692 |
Prince of Persia - Flicker can be seen during game play |
GHAL3D Shaders |
Windows* 7-64 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: Translation of MAD instruction to
MUL+ADD was a reason of z-fighting corruption in Prince of Persia. In some
shaders MUL+ADD were optimized to MAD by PatternMatchReplace in other it was
not possible. This was causing slight precision differences and eventually
z-fighting. optimizations were removed for updating/improvement |
||||||
Bug
ID: 4383693 |
When using the CUI in Wizard mode if two displays are
attached after setting the resolutions (One to a lower resolution such as 8x6
when clicking Identify the No 2 is not shown properly |
CUI |
Windows* 7 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: In the Graphics CUI the driver
was not handling the font size according to the current resolution of the display.
The fix is to ensure checking the resolution of the display and according set
the font size while populating the data. |
||||||
Bug
ID: 4383993 |
TDR occurs when attached DP Monitor is turned Off/On |
Soft BIOS |
Windows* 7 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: In the middle of the reTraining
link for DP the display plane is disabled and with multiple calls being made
sync was lost. Synchronization algorithm was improved |
||||||
Bug
ID: 4384034 |
When scrolling through a text document in the application
notepad corruption can be seen |
KMD Render |
Windows* 7-64 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: The correct Colorfill opcodes were
not being utilized this was fixed |
||||||
Bug
ID: 4384082, |
Blank screen is seen after uninstalling or disabling driver
from device manager |
Soft BIOS |
Windows* 7-64 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: The Set VBIOS Display
Configuration register behavior needs to be updated for 15.26 branch driver |
||||||
Bug
ID: 4384632 |
SSC is not functioning properly for DisplayPort |
Soft BIOS |
Windows* 7-64 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: The function that enables SSC was
not overloaded correctly as a result a variable was not getting initialized.
This has been fixed |
||||||
Bug
ID: 4384667 |
Run SDK DetailTessallation11 test and you will see
corruption |
GHAL3D |
Windows* 7 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: Data corruption occurring due to synchronization
issues seen within the driver when processing some of the geometry data. This
was fixed in the driver by adding a synchronization mechanism to ensure
proper processing of geometry data |
||||||
Issues Resolved in Build 2590 |
||||||
Reference No. |
Description |
Affected Component(s) |
Affected OS(s) |
Affected Project(s) |
||
Bug
ID: 3885637 |
BSOD 0x124 can occur when disabling and enabling the
graphics driver during S3D movie playback on S3D eDP / S3HDMI (Blanks out on S3DHDMI
and S3D eDP) |
NT - miniport |
Windows* 7 Windows* 7-64 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: Gmm gets incorrect targetid of 0 and
sends it as 0 only for query call during overlay creation. Earlier GMM was querying per
target ID. It resulted in wrong values being returned and tall buffer not
getting created when intention was to enable S3D on secondary. The fix is to query for s3d being
enabled not per target id but for the entire system and GMM will create tall
buffer based on that. Note that since GMM is sending
correct values for querying during enable S3D related call so all those
parameters are correctly updated. |
||||||
Bug
ID: 4109734 |
WMV clip shows green corruption during playback |
Media Codec (Decode) |
Windows* 7 Windows* 7-64 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: When using WMP to play a 1280x720
VC1 clip The decoding resulted is stored in a temporary DecodeRT with larger
height (720+32) but in setting PMFX_SURFACE_STATE_CMD_G7 command the offset
of YTILE_H_ALIGNMENT(32) is missed. So it would cause the UV plane data
corrupt at the end of decoding for second filed. Resolution: Add the offset of
YTILE_H_ALIGNMENT to YOffsetForUCb can resolve this issue completely. |
||||||
Bug
ID: 4110370 |
Applying mode 8*6 with Refresh Rate 59 is listed in CUI but
not reflected in OS display page |
Soft BIOS |
Windows* 7 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: Changed the media Refresh rate
enumeration to get it in sync with OS expectations. In case of HDMI display
59.94 RR was being added for non CE modes with integer 60 RR. |
||||||
Bug
ID: 4110388 |
FinalFantasy XIV benchmark stops and stutters repeatedly |
Direct3D* |
Windows* 7-64 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: Memory allocation of a variable used
by the compiler contained garbage thus causing slow down. Fix to properly
initialize variable |
||||||
Bug
ID: 4197115, |
The Furmark Stress Test ends in an application crash or
Error Message when run for an extended amount of time Looping |
OpenGL* |
Windows* 7 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: Found memory leaks were caused by
improper use of OpenGL* Algorithms which are no longer required stale code.
Those algorithms have been completely removed or turned off in the code base |
||||||
Bug
ID: 4198133 |
YCbCr is enabled even though display widegamut feature is
already enabled |
Soft BIOS |
Windows* 7 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: Updated the YCbCr enabled condtion
to check for status of Widegamut and thus avoid coexistance |
||||||
Bug
ID: 4198873 |
In Tri ED in Wizard mode:-Resolution combo box is blank
when we apply all display resolution to maximum resolution (DP1+DP2+LFP) |
CUI |
Windows* 7 Windows* 7-64 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: On Display Settings page in TED
mode when we change resolution of LFP to the maximum supported (1366x768)
resolution of primary device (25x14 Dell panel) blanks out. We were not
checking the scaling supported by particular resolution. Because of that GetDeviceModes_3Pipes function in
CUIDriver was returning 0 Modes and so returning E_FAIL. We needed to check whether the
current scaling is supported by the changed/new resolution that user has
selected. If not then change it with the supported one and then call
GetDeviceModes_3Pipes function. |
||||||
Bug
ID: 4199104 |
Intel CUI Scaling default setting is Center Image when it
should Full Screen with 1280x720 res set for example |
CUI |
Windows* 7 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: Preferred scaling has to be
selected if it is supported when current scaling is not valid. Fix was to
Check for current then preferred and then first one in the list. |
||||||
Bug
ID: 4199113 |
BSOD seen while reading the 4 block EDID for DP |
Soft BIOS |
Windows* 7-64 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: AuxChannelType was not being cached
which resulted in a NULL ptr access in GEN6AUXHANDLER_CheckAndClearError |
||||||
Bug
ID: 4199227 |
FurMark v1.9.1 utility will stop working during stress test |
OpenGL* |
Windows* 7 Windows* 7-64 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: A resource allocated had not been
freed properly. Issue has been fixed. |
||||||
Bug
ID: 4199488 |
When plugging in specifc HDMI panels a BSOD could occur
upon HotPlug |
NT - miniport |
Windows* 7 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: The EDID has more S3D capable
modes than the limit MAX_S3D_MODES (which is defined as 20) we are trying to access the more
than allocated it gives memory access error and ulCount goes to some value
and leads to overwritting some memory location which gives a null handle
hMonitorSourceModeSet |
||||||
Bug
ID: 4383741, |
If S3D-eDP panel is connected the system hangs when S3D BD movie
is played in S3D-HDMI as third display in TE DP + DP + S3D-HDMI |
NT - miniport |
Windows* 7 Windows* 7-64 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: Do not flag FramePacked request
for SBios until the pinned src is same as requested s3d mode |
||||||
Bug
ID: 4383934 |
During Boot up to the OS the screen flashes corruption
entering the OS |
Soft BIOS |
Windows* 7-64 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: DisablePlane was doing a Commit
if Caching would be enabled So During Boot up we would have a SetGamma Call This was fixed by recognizing if
Caching is enabled then we would not follow the Disable Plane Sequence but
update the cached value This would be written as a part
of the next VideoBlanking call. |
||||||
Bug
ID: 4384245 |
VGA driver stop working and then BSOD if VGA + digital
display attached after S4 |
Soft BIOS |
Windows* 7 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: When DisableAsyncFlip is set to 1
the OS expects correct vblank interrupt however since secondary display is
not correctly turned on OS cannot receive the VBI and issue the TDR.
Continuous TDR failure causing the BSOD116 in the end. |
||||||
Issues Resolved in Build 2582 |
||||||
Reference No. |
Description |
Affected Component(s) |
Affected OS(s) |
Affected Project(s) |
||
Bug
ID: 3885743 |
In windows mode if playing 3D content on eDP with the Arcsoft
player moving the content window off screen to the left causes
jittery/doubling effect |
NT - miniport |
Windows* 7 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: When moving the video overlay
surface across the desktop; the offset values being calculated was getting
corrupted. Fix is to ensure correct offset
values are being used for overlay surface. |
||||||
Bug
ID: 4010579, |
Video overlay shows green color if xvYCC option is enabled
in CUI |
Soft BIOS |
Windows* 7 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: Enabling sprite in XvYcc mode shows
corruption. Fix is to disable sprite bypass mode in case of xvycc and enable
sprite data to pass through pipe for conversion. |
||||||
Bug
ID: 4011522 |
Minor corruption seen when resizing any window |
KMD Render |
Windows* 7 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: Certain kernel level flags were
not being updated correctly in the ClearType fucntion. These flags are are
now being set accordingly. |
||||||
Bug
ID: 4108211 |
Far Cry 2 - The game suddenly quits to windows desktop when
playing |
Direct3D* |
Windows* 7 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: With 8x MSAA mode enabled the game
was running out of memory. We now set most Depth/Stencil resources as
NotLockable which improves private applicatin memory and virtual address
space which allows launching FC2 with 8x MSAA on default settings |
||||||
Bug
ID: 4108915 |
Image artifacts seen during Bluray disc loading/animation
screen before Main Menu |
Media Processing |
Windows* 7 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: The Scaling & Blending media functions
were not being updated correctly. These functions are now returning the
correct data. |
||||||
Bug ID: 4109008 |
Civilization 5 - PC Game unusualy quits to windows desktop |
Direct3D* |
Windows* 7 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: Graphics driver allocates all
resources as lockable and then DirectX Video Memory Manager duplicates them
in system memory. The fix is to allocate all resources that don’t need to be
accessed by CPU as not lockable. |
||||||
Bug
ID: 4196553 |
SPEC ViewPerf11 - Shows Error Message when running
benchmark. |
OpenGL* |
Windows* XP Windows* 7 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: The active (bound) shader is not
valid (the low-level/binary shader does not exists). But the application
ignores the error and continues to issue render commands. During the state
validation the driver attempts to set up the NULL shader which results in NULL-pointer
dereference and the application crashes. The fix is protecting against
NULL-pointer dereference. |
||||||
Bug
ID: 4196729, |
File Format .m2t does not playback correctly |
GMM |
EFI Windows* 7-64 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: The YUV surface plance allocation
was not being scaled correctly. Fix is allocation of surface planes in
accordance with correct scaling function. |
||||||
Bug
ID: 4197278 |
Display comes out of 3D when change resolution on secondary
display after enabling 3D using hot key on S3D HDMI |
NT - miniport |
Windows* 7-64 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: S3D is getting enabled on S3D HDMI
using Unauthorized DP-HDMI dongle. Fix is code added to check if HDMI is
correctly supported before returning S3D capabilities. |
||||||
Bug ID: 4197296 |
After removing DDC/ED CRT+HDMI in display configuration table
in VBT still able to set DDC/ED CRT+HDMI with OS Properties page only |
NT - miniport |
Windows* 7-64 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: The Check Valid Display
Combination function was being skipped under certain cases. Fix is to ensure
this code path is being passed. |
||||||
Bug
ID: 4197646 |
Stress Testing - Sleep/ Resume failure |
KMD Render |
Windows* 7 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: Certain register values were not
being saved correctly; and was being re-set to zero. Fix is to ensure correct
saving of the register value. |
||||||
Bug
ID: 4198357 |
Display corruption seen on WiDi while changing the
resoultion |
KMD Render |
Windows* 7-64 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: There was an issue in
sychnorization between the primary display dimentions & the secondary
display dimentions being displayed over WiDi. Fix is to ensure correct sychnronization. |
||||||
Bug
ID: 4198377 |
Worms Ultimate Mayhem - Application will not start only
blank screen is seen |
OpenGL* |
Windows* 7-64 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: During the application startup
(when black screen is seen) the game is using OpenGL* (opengl.dll). Certain
components are not loaded. |
||||||
Bug ID: 4198809 |
A Blank screen is encountered when trying to apply any
display configuration through Intel Wireless Display |
KMD Render |
Windows* 7-64 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: A check was added to make sure that the surface
being created was a PAVP session for streaming Protected Content. Fix is to
handle this check correctly for unprotected content streaming. |
||||||
Bug
ID: 4198990 |
OpenCL Runtime - Buffer size check Errors |
OCL Runtime |
Windows* 7 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: OCL Source to Destination Buffer
copying did not have a check when buffer size mis-match occurs. Fix
implements a check function. |
||||||
Bug
ID: 4199310 |
Interlaced Encode does not match requested BitRate |
Media Codec (Encode) |
Windows* 7 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: Driver optimizations have been
implemented to improve Encode performance |
||||||
Bug
ID: 4383675 |
Minor Corruption is seen during the post windows screen and
welcome screen under DC mode |
Soft BIOS |
Windows* 7-64 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: When disabling and enabling the display
plane the storing of the color Gamma values were not being saved accordingly.
Fix is to ensure correct storing of the color Gamma values during enabling/
disabling the display plane. |
||||||
Issues Resolved in Build 2568 |
||||||
Reference No. |
Description |
Affected Component(s) |
Affected OS(s) |
Affected Project(s) |
||
Bug
ID: 4108520 |
Within the Gluxmark 2.0 when running the Test series -
Complex tests the application may stop working |
OGL |
Windows* 7-64 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: Application crashes in function
SyncState this is because bufIndex == -1. When a shader has two outputs and
the current drawFbo has only one draw buffer setting renderTargetFirstActive
value of last render target may result in getting -1 in SyncState. Fix: Enable optimization for
setting this value only once for the real first active render target. |
||||||
Bug
ID: 4196744, |
ADB feature is enabled and Intel DPST is not disabled as
expected in DC mode CUI power plans "Maximum Performance" if the
DPST value was previously changed in Balance or Maximum Battery Life power
plans instead it contains the value last set. |
Power Conservation |
Windows* 7 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: Root Cause: Intel DPST and ADB
are to be disabled in the Max Battery Intel power plan. If the DPST or ADB checkbox
was checked it was being enabled no matter what power plan or AC / DC status
selected and if it was disabled the converse was true. Fix: Change was made so that if
the checkbox is checked the driver will attempt to honor this preference but
if a platform restriction prevents it from happening the feature will not be
enabled. |
||||||
Reference No. |
Description |
Affected Component(s) |
Affected OS(s) |
Affected Project(s) |
||
Bug
ID: 4107605 |
Medal of Honor (version 2010) - Incorrect rendering seen
over the truck lights during game introduction |
Direct3D* |
Windows* 7-64 |
2nd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: SW optimization during the use of mixed primitives, caused some calls to be placed in incorrect
buffers. Fix: Added flag to ensure
primitive is being placed in the proper buffer |
||||||
Bug
ID: 4108211 |
Far Cry 2 - The game suddenly quits to windows when playing |
Direct3D* |
Windows* 7 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: With 8x MSAA mode enabled the
game was running out of memory. We now set most Depth/Stencil resources as
NotLockable which improves private applicatin memory and virtual address
space which allows launching FC2 with 8x MSAA on default settings |
||||||
Bug
ID: 4109120, |
Unable to enable TriClone/Extended display mode DP panel
will show black screen |
Soft BIOS |
Windows* 7-64 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: When two DisplayPort panels share
the same DPLL it is not possible to enable both a SSC and Non-SSC panel. Fix: To utilize Tri-Display
mode the driver shall now disable SSC |
||||||
Bug
ID: 4110262 |
Fallout - New Vegas - Small white dots appear in some
objects having MSAA 4x enabled |
Direct3D* |
Windows* 7 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: It seems to be erroneous ordering
of instructions between 15.21 and other branches is caused by different default
color interpolation modes used. The default color interpolation mode in 15.21
is centroid but it's linear in other branches. Fix: Changed the mode to centroid for other branches. Change
DX9 default color interpolation mode to CENTROID |
||||||
Bug
ID: 4110371 |
WiDi blanksout while closing the OPMTester / deactivating
HDCP in OPMTester |
KMD Render |
Windows* 7-64 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: OPM was turning HDCP off due to a
legacy code desing. Fix: Block OPM from disabling
HDCP as the driver expects this to be enabled at all times on current
products |
||||||
Bug
ID: 4196648 |
After changing window position in Wizard Mode in the CUI and
switching to Control Panel (Full CUI) Apply button is enabled and it should
not be since no changes have been made |
CUI |
Windows* 7 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: This issue is occurred because of
Animate apply button enabled when the monitor is dragged in the wizard mode.
When monitor is dragged the apply button is enabled in the
AnimateApplyButton() function which is called from DragComopleted event.
Since Apply button is enabled in animation Apply button is enabled in control
panel. Fix: Do not Animate the Apply
button in this instance |
||||||
Bug
ID: 4196681, |
Selected resolution for primary is not persisting after selecting
the secondary display and coming back to primary display in ED |
CUI |
Windows* 7-64 Windows* 8 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: Wrong updating of selection
indexes in Fallbackmode() function. Fix: Allowed to execute the
Active display resolution retaining code only if there is any selection -1. |
||||||
Bug
ID: 4196830, |
TDR if CUI Media->Image Scaling vertical crop - slide
the bar is set to 100% during movie playback |
Media Processing |
Windows* 7-64 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: Fix: An error in the
computational parameters in the Uniform Scale Region slider was causing a
divide by zero this was resolved |
||||||
Bug
ID: 4197556 |
Video does not display in windowed mode on WinDVD until the
player is ether resized or put in full screen mode |
Direct3D* State |
Windows* 7 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: The fast clear logic does not
work when we share resource with media as it does not resolve those
resources. Fix: This is now disabled |
||||||
Bug
ID: 4197674 |
F1 2010 - Introduction video appears blank only audio can
be heard |
KMD Render |
Windows* 7-64 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: During use of fast clear
operations in the HW, driver was not notifying HW of surface change, thus
overwriting the new color data for the next surface. Fix: Ensure
driver notifies HW of completion of current surface object. |
||||||
Bug
ID: 4198006 |
If setup in Single Display mode with internal panel and
Fn+F4 is pressed to switch to Single Display mode with DP corruption can be
seen |
Soft BIOS |
Windows* 7 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: Fix: Plane caching was
implemented incorrectly |
||||||
Bug
ID: 4198178 |
Unigine Heaven 2.5 - Corruption is seen when selecting AA
and OpenGL |
OpenGL* |
Windows* 7-64 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: Fix: GPU Flush function is
called whenever there is a situation where first texture(s) are used as FBO
attachments and next for sampling. Flush is done in texture validation |
||||||
Bug
ID: 4198253 |
CUI Wizard does not refresh after hot unplug VGA in Dual
Display Clone |
CUI |
Windows* 7-64 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: Wizard Data Update is not done. Fix: Calling Updata data Handler
resolved the issue |
||||||
Issues Resolved in Build 2546 |
||||||
Reference No. |
Description |
Affected Component(s) |
Affected OS(s) |
Affected Project(s) |
||
Bug
ID: 4108062 |
Display modes not able to be applied in Tri-Extended configuration
with 2 Display port panels set at 25x16 resolution |
CUI |
Windows* 7-64 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: ulFlags were not being copied from
driver to UI because of this the Bandwidth message is not coming as this is
expected bahvior when 2 DP panels share a DPLL. Fix: Send the current active
mode as Pinned even if the user has not clicked on it. |
||||||
Bug
ID: 4108191 |
The display shows black screen after uninstalling the GFX
driver |
Soft BIOS |
Windows* 7 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: The values of DriverLoadBit and DriverLoadMask
were not intialized properly as the driverLoadedBit was getting reset. Fix: Initialise
SB_SETSCRATCH_ARGS stArgs = {0}; in CSLBASE_SetVGAPipe() |
||||||
Bug
ID: 4109136 |
The Unigine Heaven Benchmark does not render properly and
shows a black screen instead |
Direct3D* |
Windows* 7-64 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: The driver was initializing 1x1
resources with zeroes. Fix: Make the MSAA resources
non lockable |
||||||
Bug
ID: 4109202 |
F1 2010 - "F1 2010 Executable has stopped
working" is shown once the Grand Prix option is selected or after the
interview during game's intro |
GHAL3D Compiler |
Windows* 7-64 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: The driver was initializing 1x1
resources with zeroes. Fix: Make the MSAA resources
non lockable |
||||||
Bug
ID: 4109241, |
Intel CUI shows incorrect resolution for panel with
Dual-Link DVI device attached |
Soft BIOS |
Windows* 7 Windows* 7-64 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: Pointer to array location of mode
not properly incremented. Fix: This is now properly
incremented and resolves the issue |
||||||
Bug
ID: 4110052, |
With external display attached in Clone mode switch the
primary and secondary display and the configuration changes to LVDS only |
Soft BIOS |
Windows* 7 |
2nd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: Pointer to array location of mode
not properly incremented. Fix: This is now properly
incremented and resolves the issue |
||||||
Bug
ID: 4110070, |
Unable to set 3 Active display with LVDS and 2 DPs |
Soft BIOS |
Windows* 7 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: Driver incorrectly returning NULL
for EDID less panel thus display objects not available to set Tri-display. Fix: This was resolved |
||||||
Bug
ID: 4110362 |
BSOD is observed while connecting to WiDi 1.x adapter and
setting to Clone Display mode |
KMD Render |
Windows* 7-64 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: During a Decode batch buffer hang
in MFX a media reset occurs resulting in the clearing of the MFX_MODE
register. Fix: KMD is saving/restoring
MFX_MODE during media reset for MFX |
||||||
Bug
ID: 4196544 |
Screen will flash yellow or red colors when resume from S4 |
Soft BIOS |
EFI Windows* 7-64 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: In DisablePlane the driver
does a Commit if Caching would be enabled, So During Boot up through SetGamma
Call, Fix: If Caching
is enabled then the driver will not follow the Disable Plane Sequence , but
update the cached value |
||||||
Bug
ID: 4196787 |
BSOD when uninstalling driver during BD/DVD playback |
Media Content Protection |
EFI Windows* 7-64 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: Fix: OPM using an invalid
display object |
||||||
Issues Resolved in Build 2500 |
||||||
Reference No. |
Description |
Affected Component(s) |
Affected OS(s) |
Affected Project(s) |
||
Bug
ID: 4012318 |
AVC Transcode does not function properly with MediaSDK |
Media Codec (Decode) |
Windows* 7 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: The Driver was not reporting both
long and short format. Fix: The driver will now Report
both long and short format. |
||||||
Bug
ID: 4107764 |
ACPI HotKeys do not work properly after editing the Toggle
list in the vBIOS |
Soft BIOS |
Windows* 7-64 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: While Parsing the Toggle Table
the case when there are multiple encoders on the same VBT index (Multiple Dongle
case) were not being taken into account. For Example if the current VBT
Display config was the following Display 1: DP with HDMI/DVI
compatible - Port B Display 2: DP with HDMI/DVI
Compatible - Port C Then the possible VBT configs
were [DP-B DP-C] [DP-B HDMI-C] [HDMI-B DP-C] [HDMI-B HDMI-C] Problem: The
[HDMI-B HDMI-C ] case was not there Fix : A loop was implemented to
account for all possible Multiple Dongle Entries |
||||||
Bug
ID: 4108788, |
Corruption on the CUI can occur when making any changes to
the CUI including (but not limited to) Mode updates Color Preferences Power
Conservation features |
Direct3D* |
Windows* 7-64 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: SIMD16 replicate messages were
being utilized in properly in a SIMD8 Kernel. Fix: This was resolved and
corrected |
||||||
Bug
ID: 4109051 |
System may hang or TDT may occur when running DXSDK Sample
SubD11 with AERO On |
Direct3D* |
Windows* 7 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: Render Ring Hanging on first
non-tessellation after draw calls have been executed. Fix: Modiy write operation to
implement pipe control mechanism. |
||||||
Bug
ID: 4109476 |
Screen resolution is changed when change primary and
secondary. |
CUI |
Windows* 7-64 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: Display Logic was not setting the
proper display mode so Optimal Resolution was set.
|
||||||
Bug
ID: 4109498 |
If setup in a Wireless Display configuration during BD
Playback a TDR could occur. |
Media Content Protection |
Windows* 7 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: Setting the protected memory enable
bit in the first pipe control of a cmd submission but this is not logically
accurate timing.
|
||||||
Bug
ID: 4109698 |
The Welcome page in the CUI Wizard mode is not localized |
Loc Translation |
Windows* 7 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: The String ID for
"WizardModeDescription" was not marked as Translatable. Fix: This is now corrected |
||||||
Bug
ID: 4110042 |
S3D Movie is played in 2D with a S3D environment with S3D
media or S3D Samples App |
Media Processing |
Windows* 7 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: The driver was not supporting the
S3D channel. Fix: Made change to
honor/support the S3D channel |
||||||
Issues Resolved in Build 2483 |
||||||
Reference No. |
Description |
Affected Component(s) |
Affected OS(s) |
Affected Project(s) |
||
Bug
ID: 4108386, |
When running the Futuremark 3DMark 06 Benchmark while in
TriDisplay mode flicker can be seen |
KMD Render |
Windows* 7 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause: The number of display pipes
changed from SNB to IVB (3 pipe displays). In SNB, when eDP panel itself is
connected, the display was seeing the eDP panel in the Sprite plane. But in
IVB, since 3 displays are supported eDP panel itself is going through Display
Plane C. Thus, when eDP panel itself is connected, during any Present Flip
operations, display was flipping into the wrong plane (sprite) instead of
Plane C. Fix: Changed
programming to instruct Display HW to flip to Plane C during Present Flip
operation when eDP panel itself is selected. |
||||||
Bug
ID: 4109007, |
Corruption can be seen when running media dual content
streams (PIP) or single stream corruption can be seen in lower right corner |
Media Processing |
Windows* 7 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: The CBP (Coded Block
Pattern) field of the inline data command was not being set properly when
MotionMV4 equals 1 for the macro block and the picture is a progressive-scan
picture. |
||||||
Bug
ID: 4109329 |
Rotation Menu in CUI can not be hidden by changing the registry
or INF |
CUI |
Windows* 7 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: When making the
following change in the Registry: " HKLM\\SOFTWARE\\INTEL\\Display\\igfxcui\\igfxcfg\\resources\\DisplayRotation"
to blank. The description " Rotation" can
be hidden, but the pull-down menu cannot. |
||||||
Issues Resolved in Build 2465 |
||||||
Reference No. |
Description |
Affected Component(s) |
Affected OS(s) |
Affected Project(s) |
||
Bug
ID: 4011924, |
Minor blocky pixilated corruption seen on VC1/WMP clips
using Windows Media* Player |
Media Codec (Decode) |
Windows* 7 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: Coded Block Pattern field command was not set properly for
the macroblock and the picture is a progressive-scan picture. |
||||||
Bug
ID: 4107704 |
In Tri-Display mode with a DP+DP+HDMI configuration the
HDMI display may blankout or a BSOD may be observed when the 19x10 resolution
is set for HDMI |
Soft BIOS |
Windows* 7-64 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: MMIO reg was not being
initialized for pipe C post and post offset. |
||||||
Bug
ID: 4108042, |
Minor corruption seen when resizing any
window |
KMD Render |
Windows* 7-64 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: |
||||||
Bug
ID: 4108419 |
Changed Color setting is restored back when S3-> UAC run |
CUI |
Windows* 7 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: Miniport sends Apply_Gamma
notification to UI when monitor is visible Gamma will applied from
persistence after receiving that notification with the delay of a process
event timer. Adjusted all the timers to avoid
the gamma issue. |
||||||
Bug
ID: 4108554, |
Garbage appears when running OpenGL Shading Language Demo |
OpenGL* |
Windows* 7 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: Sampled shader buffer was not being populated with
correct data. Modified the functionality of the shading buffer to help
resolve this issue. |
||||||
Bug
ID: 4108635 |
When running Sandra 2011 an EXCEPTION_STACK_OVERFLOW occurs |
OCL Compiler Frontend |
Windows* 7 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: Calculation of loop back edge was
incorrect when the block contained a conditional branch with the actual back edge
instruction followed by an unconditional branch to another block. Changed the get loop back
function to check for more than one branching instruction for possible back
edge and added an error if no successor contains a back edge. Added utility
function for finding an unconditional branch instruction in a block. |
||||||
Bug
ID: 4108671 |
In Tri-Display configurations with one display HDMI when
using independent rotation the CUI DTCM and tray icon show incorrect rotation
values |
CUI |
Windows* 7-64 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: The for loop of querying display
device, the Function was returning default device id which was wrong. To cover all devices we need to iterate
the loop (16) times. So correct device id will be returned and Rotation will
be applied to it. |
||||||
Bug
ID: 4108673 |
Rightware OpenCL Benchmark crashes on OpenGL initialization |
OpenGL* |
Windows* 7-64 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: Some applications for example
Rightware OCL benchmark may set redBits greenBits etc. to -1 when specifying
pixel format parameters send to wglCoosePixelFormatARB so we need to treat
those values as signed not as unsigned. Otherwise such application won't get
any pixel format because -1 == 0xFF = 255 what is bigger then any available
bpp. |
||||||
Issues Resolved in Build 2449 |
||||||
Reference No. |
Description |
Affected Component(s) |
Affected OS(s) |
Affected Project(s) |
||
Bug
ID: 4011760, |
When playing MPEG2 clips in WMP horizontal bar of
corruption is seen |
Media Codec (Decode) |
Windows* 7-64 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: Frame Height field of MPEG2 State
Command was not set properly in case of interlaced mode. Fix: Updated the correct value
for Interlaced Mode |
||||||
Bug
ID: 4107568 |
When going to TV/monitor setting within the CUI get a black
screen and factory reset notice |
CUI |
Windows* 7 |
2nd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: Factory defaults is queried
during initialization time. After querying it was getting disabled (hide) if
it was not supported by the display device. Fix: Removed the check of
support of Factory defaults at the time of initialization. Changed to show
Factory defaults always. If it is not supported by display device then a Pop
up a message box on button click. |
||||||
Bug
ID: 4108210 |
HDCP fails for DisplayPort display in Tri-Clone mode |
Soft BIOS |
Windows* 7-64 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: The initialization of the FDI
Reciever for HDCP Pipe C was not done properly Fix: Updated the intialization
code for the current IVB platform |
||||||
Bug
ID: 4108625 |
Stereo3D is not getting enabled properly on eDP |
NT - miniport |
Windows* 7-64 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: An EDID read and build mode table
is done for eDP Once we boot CUI issues a call to do a force edid read from
CachedEDID which returned a false True value. Fix: Read EDID block everytime
CUI calls with a force read reinitialize EDID parser which resets S3D |
||||||
Bug
ID: 4108714 |
Corruption is seen while playing Batman: Arkham Asylum |
Direct3D* |
Windows* 7-64 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: Register overrides occurring due
to Node Size being updated incorrectly Fix: Add "If" to the logic
when updating the size to prevent register data inconsistency. |
||||||
Bug
ID: 4011475 |
Unable
to set Customize Aspect Ratio in Single Display configuration with
DisplayPort at mode 1920x1080 |
Soft
BIOS |
Windows* 7 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/ Resolution: For custom scaling we write into the registry and
then use that value to apply the custom scaling. The get device-ID function
is not called for certain cases on DP panels, as a result the registry read
fails and custom scaling is not applied. This read behavior is now fixed. |
||||||
Bug
ID: 4011571 |
BSOD
encountered during S4 cycles stress test |
NT
– miniport |
Windows* 7 |
2nd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: Race condition caused by multiple thread access on
mode set function. Fix:
Improved set display device function to mitigate race condition |
||||||
Bug
ID: 4108180 |
Quake
IV - Shadows are not correctly rendered during the game play |
OGL |
Windows* 7-64 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: Allocation of Depth textures was not accurate. Fix
involves modifying the depth texture alignment to correct Depth samples. |
||||||
Bug
ID: 4108213 |
Once
the WinDVD application is launched if there are any interactions such as
going from windowed mode to FS for example it crashes |
Media
Processing |
Windows* 7-64 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: The
issue was WinDVD app crashes when video playback was stopped. The app was
crashing because it keeps calling the render function even after the playback
is stopped. The fix involves performing the NULL pointer check before
accessing it. |
||||||
Bug
ID: 4108263 |
Corruption
on the sea during the Introduction of Battlefield Bad Company 2 |
D3D |
Windows* 7-64 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: The Depth Buffer state flags were not consistent
with Depth Stencil state. Fix involves modifying the Depth Stencil function
to return correct status. |
||||||
Bug
ID: 4108275 |
TDR
occurs when Alpha Blending is enabled |
Media
Processing |
Windows* 7 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: When the input stream does not have an alpha
stream the output is saved as ARGB. This was causing the problem, behavior
has been modified. |
||||||
Bug
ID: 4108453 |
Contrast
Hue and saturation settings in the CUI (Basic Mode) do not apply properly |
CUI |
Windows* 7 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: We were not calling Media profiles function in
case when the Media Tab is invisible in CUI. It was invisible in case of
basic mode. Fix:
Removed the filter condition to invoke media
profiles function every time. This makes behavior of basic mode and advanced
mode similar as we are calling Media profiles function. |
||||||
Bug
ID: 4108524 |
Display
position was not applied correctly with extended desktop with 3 display |
CUI |
Windows* 7-64 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: Position Data for all the displays were not updated
properly as there was an optimization done for 2 displays scenario. Fix:Updated
the position data for all displays and removed the optimization. |
||||||
Issues Resolved in Build 2432 |
||||||
Reference No. |
Description |
Affected Component(s) |
Affected OS(s) |
Affected Project(s) |
||
Bug
ID: 4108330, |
Change Display mode and black corruption appears |
N/A |
Windows* 7 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: When 2D BitBLT happens the
correct allocation index was not provided. Fix: Driver is now providing
the correct index address |
||||||
Bug
ID: 4012290 |
System has horizontal light line flash during warm / cold
boot / S4 Resume. |
CUI |
Windows* 7 |
2nd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: Issue is happening because of Gamma
applied by OS and Intel driver are conflicting. Fix: Adjusted existing timers
for applying Color correcting values to monitor. |
||||||
Bug
ID: 3884780 |
Display Port panel goes blank when returning from S4 |
Soft BIOS |
Windows* 7 |
2nd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: Some specific panels issue short
pulse interrupt during detection phase which causes the live state to return
incorrect value. Fix: Read live state from
interrupt itself. |
||||||
Bug
ID: 4010794 |
Visible
Corruption when playing the game City of Heroes: Going Rogue |
GHAL3D
State |
Windows* 7 64 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: OGL guard band restrictions was
causing this problem. Fixed guard band restrictions for 3rd
Generation Intel® Core™ Processor Family |
||||||
Bug
ID: 4011183 |
Independent
Rotation is not applied properly with 90 degrees |
CUI |
Windows* 7 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution:
|
||||||
Bug
ID: 4107733 |
When
setting Dual Display Clone or Extended Desktop through the DTCM with the CUI
Wizard open multiple messages stating the Wizard will start over will appear |
CUI |
Windows* 7 |
2nd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: Setting display scenarios were not taken care
properly in Wizard message handling. While switching from UI to Wizard each time a different
instance of the wizard window was created which was leading to multiple
message pop ups or no popups (Conflict). Fix:
Handled Display configurations properly. Fixed all
the issues found in Wizard message handling. Maintain single instance of wizard
window. |
||||||
Bug
ID: 4108363 |
Luxmark
kernel compilation fail when running scene "LuxBall" |
OCL
Compiler Frontend |
Windows* 7 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: Missing Instruction set for updated
compiler; updated the code with relevant changes. |
||||||
Issues Resolved in Build 2426 |
||||||
Reference No. |
Description |
Affected Component(s) |
Affected OS(s) |
Affected Project(s) |
||
Bug
ID: 3801436 |
Display transition from Welcome screen to desktop and
desktop to logoff screen is not smooth. |
Soft BIOS |
Windows* 7 |
2nd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: While log-in / log-off, OS changes gamma ramp
to generate the fade-in/out visual effect; during this effect, some
non-smooth horizontal scan lines appear like jitter. To fix this, the Palette program is now done in
start of VBlank region |
||||||
Bug
ID: 4011890, |
Video judder observed when switch from AC mode to DC mode
during video playback in WMP |
Power Conservation |
Windows* 7 |
2nd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: Playback judder caused by 2 WaitforvBlank
when enabling DPST. Optimized
WaitforvBlank to resolve this issue |
||||||
Bug
ID: 4012462, |
Cannot switch to "Internal Only" mode by Fn+F5 |
Soft BIOS |
Windows* 7 |
2nd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: MiniPort was parsing the display
combinations incorrectly, this has been corrected and optimized to resolve
this issue |
||||||
Bug
ID: 4011492 |
Video will stop then play from last position after
reconnect WiDi display or change display on clone/extend mode |
Power Conservation |
Windows* 7-64 |
2nd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: Wake calls added to guarantee
MMIO read accuracy. |
||||||
Bug
ID: 4011961 |
Two external displays possible, even if blocked by vBIOS
settings |
Soft BIOS |
Windows* 7-64 |
2nd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: Driver Display logic was not receiving the proper updated
display setting from the vBIOS. This
logic was corrected and the vBIOS and Driver Display settings are now in sync |
||||||
Bug
ID: 4012270 |
Black screen with AERO on / corruption with AERO off after
reboot |
Soft BIOS |
Windows* 7 |
2nd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: When rebooting the system with
Dongle and another display connected we set Dongle D State to D3 during
shutdown. During boot the bios post and
intial VGA screen comes on the other display and the Dongle was never turned
on prior to loading the driver. Fix: Set the Display D state to
D0 when current Display Poewer state is Device ON. |
||||||
Bug
ID: 4107754 |
There will be black screen when uninstalling VGA driver
under DC mode. |
NT - miniport |
Windows* 7 |
2nd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: This is due to the compiler optimization. Defined the variable as volatile to resolve
the issue |
||||||
Bug
ID: 4011564 |
Balloon
notification is not displayed when a non-optimal resolution is set in Dual
Display Clone |
CUI |
Windows* 7 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: The Validate Mode function is not getting the
correct return value; causing the balloon notification function to not being
called. Correcting the return value of Validate mode function. |
||||||
Bug
ID: 4011752 |
Text
missing from menus and in-game for Hawx 2 |
D3D |
Windows* 7-64 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: Buffer offset calculation was miscalculated for
certain scenarios. Correcting the buffer parameters. |
||||||
Bug
ID: 4012268 |
No
video on HDMI in DC or ED with VGA as primary and HDMI as secondary |
Soft
BIOS |
Windows* 7 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: Display
clock sharing for certain display timings in dual display mode was causing
this issue with HDMI. Preventing this clock sharing for HDMI. |
||||||
Issues Resolved in Build 2411 |
||||||
Reference No. |
Description |
Affected Component(s) |
Affected OS(s) |
Affected Project(s) |
||
Bug
ID: 4009903, |
During S4 Resume, after "resuming windows" prompt,
the screen will briefly show corruption |
Soft BIOS |
Windows* 7-64 |
2nd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: A conflict in the reading of the current display plane state
was causing the brief corruption to be encountered. A register direct call was created to
accurately register the state |
||||||
Bug
ID: 4011145, |
System has horizontal light line flash during warm / cold
boot / S4 Resume. |
CUI |
Windows* 7 |
2nd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: Issue is happening because of
Gamma applied by OS and Intel driver are conflicting. Adjusted existing
timers for applying Color correcting values to monitor. |
||||||
Bug
ID: 4010361 |
There is black screen if switching the monitor to the other
type of input source and then switching back. |
Soft BIOS |
Windows* 7 |
2nd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: Due to the display detection
logic the driver was not processing some EDID upon display change, this was
resolved and improved |
||||||
Bug
ID: 4010464, |
Panel output on AIO is no display from S4 or Reboot (panel
is port B DVI to LVDS) |
Soft BIOS |
Windows* 7 |
2nd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: Driver was not clearing out
certain Video control registers on boot. This causes display blankout if the
pipe on which VBIOS enabled HDMI gets assigned to DVI in driver. |
||||||
Bug
ID: 4011070 |
Quake III has stopped responding when change display mode
on the game's menu. |
OpenGL* |
Windows* 7 |
2nd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: In non-exclusive mode problem with
drawable updating after screen resolution change. Detection logic added to check
and compare surface buffer to the primary buffer, if they do not compare a
new buffer is created |
||||||
Bug
ID: 4011405 |
Garbage observed when run Quake 4 under extend desktop mode
(Built-in LCD: Secondary External HDMI: Primary) |
OpenGL* |
Windows* 7 |
2nd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: Fix improved the mechanism in
managing of dual display during game play |
||||||
Bug
ID: 4012261 |
Graphics Options in right click menu show "???"
in Chinese (Singapore) OS |
CUI |
Windows* 7-64 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: Strings in DTCM/Tray all win32
components of CUI comes as “????” Since CUI win32 components uses OS API
LoadString (Non – Unicode version) Unicode strings(say Chinese) comes as
“???...” Improved code functionality to
load translated strings for the DTCM/Tray |
||||||
Bug
ID: 4010597, |
Minecraft Game not running smoothly and Lags |
NT - miniport |
Windows* 7 |
2nd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: A delay was encountered when
waiting for Vblank. Created finer granularity in timing in SW to understand
Vblank interrupts |
||||||
Bug
ID: 4011212 |
PowerDVD10 shows garbage screen when play video
"Sylver_FFX2_Wild_Dance.wmv " |
Media Codec (Decode) |
Windows* 7 |
2nd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: Corruption caused by the way that
certain video parameters were set up for VC1 VLD simple and main profiles—for
I/BI frames these parameters are supposed to be set to 0. Using the setting
sent by the application for I/BI frames was causing corruption to occur. |
||||||
Bug
ID: 4011184 |
Not
able to apply Dual Clone or Extended DT with DTCM after Tri-Clone or Tri-Extended |
CUI |
Windows* 7-64 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: Clear the device Id of third display before
setting Dual Display Clone/ Extended Desktop. |
||||||
Bug
ID: 4012449 |
System unable to restart with RC6 disabled in CMOS or Registry.
The system will hang on S5 (Restart) or Shutdown |
Power
Conservation |
Windows* 7-64 |
3rd generation Intel® Core™ Processor Family |
||
Root
Cause/Resolution: The Force wake register is getting stuck in a
recursive spinlock. Now, setting the Force wake register correctly and
clearing the Control Register when needed at early resume. |
||||||
Issues Resolved in Build 2394 |
||||||
Reference No. |
Description |
Affected Component(s) |
Affected OS(s) |
Affected Project(s) |
||
n/a |
|
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|
||
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